Snowglobe

Snowglobe

A snow-globe scene modelled in Blender. Still a WIP – check back for more!


The Woodcutter

The Woodcutter

A woodcutter character created in Blender. This is one of the more complex characters I’ve created. I sculpted the base mesh before retopologising and baking the fine details onto a lower-poly mesh. I then rigged the character for posing and animation.


Low-poly Samurai Characters

Low-Poly Samurai Characters

Two low-poly samurai characters and associated weapons created in Blender. These characters are based on the legendary samurai Miyamoto Musashi and Sasaki Kojiro. The image below illustrates a pivotal moment of their famous duel.


The Filmmaking Experience

A Filmmaking Experience

The Filmmaking Experience is a VR experience to teach the basics of filmmaking. This was a pilot version of what I would later expand upon with my more in-depth project DracVR. The scene is western themed and loosely inspired by The Great Train Robbery (1903). VR is still very much in its infancy, just as… read more »



Unity Train Scene

Train Scene – Unity

A simple train scene/game built using Unity. Train Scene by piiego (Mobile devices not supported) Use UP/DOWN arrows to drive the train. Use 1-4 to switch cameras. Enjoy!