A snow-globe scene modelled in Blender. Still a WIP – check back for more!
The Woodcutter
A woodcutter character created in Blender. This is one of the more complex characters I’ve created. I sculpted the base mesh before retopologising and baking the fine details onto a lower-poly mesh. I then rigged the character for posing and animation.
Low-Poly Samurai Characters
Two low-poly samurai characters and associated weapons created in Blender. These characters are based on the legendary samurai Miyamoto Musashi and Sasaki Kojiro. The image below illustrates a pivotal moment of their famous duel.
A Filmmaking Experience
The Filmmaking Experience is a VR experience to teach the basics of filmmaking. This was a pilot version of what I would later expand upon with my more in-depth project DracVR. The scene is western themed and loosely inspired by The Great Train Robbery (1903). VR is still very much in its infancy, just as… read more »
Doughnut Render – Blender
A 3D Doughnut animation created using Blender. And even more doughnuts!
Train Scene – Unity
A simple train scene/game built using Unity. Train Scene by piiego (Mobile devices not supported) Use UP/DOWN arrows to drive the train. Use 1-4 to switch cameras. Enjoy!





